![]() ![]() Hope it does well but not gonna set myself up for disappointment either. Also will have to see how it does on consoles. But, question is how long that will last (it just released afterall). I've seen games with less still get support. If that stays normal, that would represent a fair amount of people who could be interested in some DLC. On steam right now there's around 2-3k playing most of the time. Torchlight 2 has a very nice modding community and i think the game would have been much more salvageable if people could have gotten "under the hood" and worked on it as well.Īctive player base is pretty important too. I still think it was a massive mistake for them not to work on mod support. If PW decides to give them more money to keep working on it i could see them recovering and making the game better, if not then they will probably do their best to keep fixing what they can still fix and maybe add the new act if it's far enough along to finish while the money lasts. At this point i think it's fate hinges on if PW has faith in the product and decides to basically "throw good money after bad". After the sponsored streams yesterday it looks pretty much dead on twitch. You can't really expect a company as small as Runic to pull off something similar with Torchlight 3, it's just not feasible.Īs to the interview, which i also watched part of life on stream: the game obviously won't be "blowing up" any time soon. If it was still in it's release state it would be long dead seasons or not. The thing is Diablo 3 got fixed to some degree and even had a proper expansion after the atrocious release. Originally posted by Devilsouls:diablo 3 lives to this day without releasing paid dlc, just the necromancer of course and they say that only if the game grows and makes money is sad,what keeps diablo 3 alive is the seasons. Or, would be nice if there was an additional tier of items that are especially rare. Should have been somewhere in the middle, imo. What would you like to see on itemization? I personally liked when legendaries were pretty rare, though they were too rare. Defeat the Netherlord on any difficulty setting Return to Minehead Talk to the Automaton Portal opens, giving. This is an alternative form of adventuring from New Game Plus. Maps can also have modifiers such as double damage or double gold. Maybe some fairly rare drops that have maps for some unique places, maybe with opportunity to get some unique items. The Mapworks allows players the ability to buy random generated maps, with varying degrees of difficulty, to adventure through and find more rare treasures. I would like to see a bit more done with mapworks. What would you like to see for end game? I like Fazeer's Dun'Jinn just fine. I'm rooting for somewhere with an ice focus. Possible the new act could focus on the Netherim, in which case there might not be many more enemy types, but even then should have some more environments to give some more variety. I think the first 2 at least are a fairly safe assumption. Assuming it has new enemy types, environments, and gear. The game doesn't need a new act as much as it needs a better endgame and itemizationĪ new act should help some with both, though. He said that a new act is already been in development. But because they are uncertain about some things like monetizing them and what should be prioritized, we don't know exactly what yet.Originally posted by GRoque:I watched the Zizaran stream and Max Schaefer (CEO of Echtra games) is answering some questions. We can be confident that at least a couple bigger updates are coming. They did say they continue to create new classes in concept, but stopped short of saying if there are any they have coming down the pipe.Īt one time they had an Act 4 on their to-do list but haven't spoken of in awhile. And their priorities will possibly change as they see what players want. Certain things may or may not make the cut. They stopped short of saying precisely what the big updates will be because they are still deciding on what might be free, a big DLC, or microtransactions. ![]() As you can expect from any project development, there might be changes in the below plan. The feature roadmap table included below will offer you the status on WinUI 3 features, and the expected date of availability. They also say they plan to trear the game as a service, regularly updating. Microsoft today announced the release of WinUI 3.0 feature roadmap. They call it a minor update and say they have a couple major updates in the works. TL DW - They reveal some new legendaries, pets, fort decorations, and Fazeer's Dun'Jinn affixes that are coming in a couple weeks. Torchlight III - Launch Party Dev Stream! - PlayTorchlight on Twitch live in multi-generational households, and that number is on the rise. According to a recent Pew research study, one in five families in the U.S. They spoke some about this in a video yesterday. While Biden’s proposal makes great strides toward more fair and equitable employee rights, the legislation itself still leaves a large portion of working caregivers in the dark. ![]()
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